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蕭富仁,程式設計師。

1995年生於新北,畢業於國立臺灣藝術大學新媒體藝術碩士班。

他是一名程式設計師,喜好以生硬的程式碼於不同領域激盪創作的火花,主要以開發擴增實境互動內容、雙平台行動應用為主。曾參與Niantic Lightship Winter Challenge獲得最佳榮譽獎的殊榮,碩論創作《誰是大野狼》以擴增實境應用呈現全3D互動敘事,亦獲得「2021台灣原創遊戲大賞」佳作的肯定。並多次以擴增實境技術合作共同參與「2019瀨戶內海藝術季」、「Prague Quadrennial 2019」、「NTT-TIFA 2020」與「2020白晝之夜」等海內外藝術展覽。

I’m a unity engineer who mainly develop interdisciplinary creative works of AR and graduated from the National Taiwan University Graduate Institute of New Media Arts. In 2021, he received Honorable Mentions by Taiwan Original X Awards for work Who's the Bad Wolf and Niantic Lightship Winter Challenge for concept SonAR. He contributed his programming capability in art festivals home and abroad such as 2020 NTT-TIFA Freesteps AR Yours, Nuit Blanche Taipei 2020, and 2019 Prague Quadrennial.

Feel free to contact about freelance projects or collaborations.


Experience.

SHU, B.A. Digital Multimedia Arts ( 2017 )
NTUA, M.F.A Department of Multimedia and Animation Arts ( 2021 )
GellyBomb Game, Game Programmer ( 2018 - 2020 )
Fablab Dynamic, Unity AR Content Engineer ( 2021 - 2022 )
HTC Vive S/W, Unity Software Engineer ( 2022 — )

Exhibition.

2022 NTT-TIFA 2022, Taiwan.
2022 Lightship Winter Challenge, Honorable Mentions.
2022 The Organs of the Earth, Borneo.
2021 Kaohsiung Film Festival, Taiwan.
2021 Nuit Blanche, Taiwan.
2021 Taiwan Original X Awards, Selected Works.
2020 海外人權救援特展:援力!與你同在, Taiwan.
2020 DAGUAN Performing Arts Festival, Taiwan.
2020 Nuit Blanche, Taiwan.
2020 NTT-TIFA 2020, Taiwan.
2020 第三屆台灣數位媒體設計獎, Gold Award.
2020 實驗遊戲展-重組遊戲DNA, Taiwan.
2019 DAGUAN Performing Arts Festival, Taiwan.
2019 Summer Game Show, Taiwan.
2019 Prague Quadrennial 2019, Prague.
2019 Setouchi Triennal, Japan.
2018 DAGUAN Performing Arts Festival, Taiwan.
2018 虎爺TigerGod-虎虎出巡中,Taiwan.